Open the downloaded ZIP product file and drop the folder in it somewhere in your resources folder. Add your product key (get it here) to the settings.ini
file and add start BigDaddy-Hunting
to your server.cfg
.
DO NOT RENAME THE FOLDER.
If you change the name of the folder it will not function correctly so leave the name as it is.
SETTING | DEFAULT | DESCRIPTION |
---|---|---|
[licensing] | ||
key1 | none | This is where you put your product key |
[settings] | ||
SqMPerAnimal | 50000 | how many square meters per animal. In a zone when spawning animals it determines how many in a zone to spawn |
haveBDSFishingScript | false | If you have the BigDaddy-Fishing script set this to true |
debug | false | Only turn this on if BDS dev asks you to |
[locales] | If you want to change the language, you would set those in this group | |
[ZoneGroups] | There are the groups of animals that will spawn in each zone. It is recommeded that you not change them | |
[AnimalGroups] | This is how the zones are defined to spawn animals from groups - Adding or removing groups will break the script. It is recommeded that you not change them | |
[AnimalRelationships] | This is how each animal will relate to players. It is recommeded that you not change them | |
[AnimalData] | This is data related to weight and value for each animal | |
model | min weight,max weight,per pound min, per pound max,display name | negative dollar amounts are a fine for killing the animal |
/hunting
- opens the hunting menu
START HUNTING - If you are near a hunting zone, animals will be spawned in the zone to hunt.
SHOW MAP - Shows a map of all the hunting areas in the state.
SHOW KILLS - Show the inventory of hunting kills. When you are near the game merchants, the price they are offering to pay for them will also show here. When near a merchant you click on the price and it will sell it to them.
CLEAR ANIMALS - Will remove all the animals in the zone that were spawned for you. Just a clean up tool.
When you kill an animal, a message will show that you have a kill. Go to the animal and you will get a prompt to FIELD DRESS the kill. After it's done field dressing, it will go into your "inventory" of kills. Access that via the menu (listed above).
There are merchants around the map that can buy your kills from you. Get near them, open the kills menu and click the price to sell it to them.
For more info, watch the demo video.
There is a server.lua
file for customizing money functions. It comes preset with integrations for BigDaddy-Money, ESX, QB-CORE, ND, NAT. You can add your own customization for any framework just based on the ones already there.
There are also two exports in the server.lua
for inventory if you wanted to integrate catches into your framework. When you catch a fish or sell a kill it adds and removes those items accordingly and the script will call those exports for those circumstances. You can add whatever code you need in those exports to talk to your framework and add/remove items as needed. Setting up your framework's inventory with those items is completely up to you and don't ask me how or what to do because I don't have that information for you. I just created the ability to send data to your framework when those events happen.