Weapons Menu
POPULAR LINKS
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INSTALLATION
- Open the downloaded ZIP product file and drop the folder in it somewhere in your resources folder.
- Add your product key (get it here) to the
settings.inifile - Add
start BigDaddy-WeaponsMenuto yourserver.cfg.
DO NOT RENAME THE FOLDER.
If you change the name of the folder it will not function correctly so leave the name as it is.
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CONFIGURATION
| SETTING | DEFAULT | DESCRIPTION |
|---|---|---|
| [licensing] | ||
| key1 | none | This is where you put your product key |
| [settings] | ||
| debug | false | only set this to true if ask to by Big Daddy Scripts support |
HOW TO USE
Visit the product page to watch a video on how the menu works. This is highly recommended.
COMMANDS
/vehicles opens the menu. You can also bind a key for it.
SETUP
PERMISSIONS
There is a permissions.ini file that holds all the permissions for the menu. There are instructions in the file for how to set it up. Basically you can add permissions per weapon category or per weapon. Blank or missing is everyone is allowed to use it. "disabled" means no one is able to use it. Or if it is set to a permission then anyone with that permissions is allowed to use it.
MENU SETUP
All GTA/FIVEM weapons are preset in the menu and you can add any addon weapons you want in the addon.json file. There are examples in there to show you how. But this is the basics:
{"category": "Pistols", //or Melee,Throwables,Pistols,Rifles,Shotguns,SMGs,Snipers,Heavy,Misc or a custom of your creation,
"name": "AddOn1", //Name of the weapon as it will appear in the menu
"model": "weapon_Spawnname", //Typically named weapon _filename of weapon"
components": [ //If there are any components for this weapon
"component_file", //Typically named component _filename of weapon _component name
"component_clip_01",
"component_clip_02"
]
}
You can give it whatever category you want and it will be added to the menu. You can also add that category to the permissions.ini file to set permissions for it.