HeliService

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INSTALLATION

  1. Open the downloaded ZIP product file and drop the folder in it somewhere in your resources folder.
  2. Add your product key (get it here) to the settings.ini file
  3. Add start BigDaddy-HeliService to your server.cfg.

DO NOT RENAME THE FOLDER.

If you change the name of the folder it will not function correctly so leave the name as it is.

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CONFIGURATION

There is a datafile called helipads.json. It comes preconfigured with helipads all over the state for default locations. You will need to edit this to add any custom helipads you might have.

SETTING DEFAULT DESCRIPTION
[licensing]
key1 none This is where you put your product key
[settings]
heli_models buzzard2,frogger,maverick,swift,supervolito What models to use when a heli is called
use_money false set to true to use a money framework (see server.lua for setting up the frameworks)
pricePerKM 500 how much to charge per KM or travel
[keys] valid values can be found here
GetIn 23
ChooseDestination 47
[locales]
CurrencySymbol $
OneAtATime You can only call one Helicopter at a time
NearPad You must be near a helipad to call for a Helicopter
GetIn Get In
ChooseDestination Choose Destination
TooFar You have moved too far away from the helipad and your ride has been cancelled
Cancelled The call has been canceled
WaitForOthers Waiting for other passengers...
LeftAircraft You have left the aircraft and the ride has ended
YouPaid YOU PAID:
YouDied You died so the ride is over, obviously
SomethingHappened Something terrible happend to the helicopter and/or pilot
IsFull Heli is full, sorry

COMMANDS

COMMAND INFO
/heli Calls for a Helicopter (Must be near a configured helipad

HOW TO PLAY

Get near a helipad that is configured in the helipads.json and do /heli. A menu will open with all the destinations around the state that are in the helipads.json. Choose a destination. When the heli arrives at your location a prompt will say [F] GET IN to the player who called for the helicopter and anyone near the helipad.

When you arrive, your character and all other passengers will automatically get out of the vehicle and you will be charged the total ride cost. (If using money, which can be set in the configuration)

You CAN leave the vehicle early (pressing F) before arriving at the destination but you will fall to your death (or parachute down) and still be charged for the ride.

One thing to consider:

The pilots are AI pilots and they fly like they are. They are not great pilots and sometimes get into a situation where they are trying to get around something or just up against a building or something and have a hard time getting to where they are trying to get. And sometimes they crash. That just adds to the fun. RP Opportunity, right?