County Services

{:links-list}

INSTALLATION

  1. Open the downloaded ZIP product file and drop the folder in it somewhere in your resources folder.
  2. Add your product key (get it here) to the settings.ini file
  3. Add start BigDaddy-CountyServices to your server.cfg.

DO NOT RENAME THE FOLDER.

If you change the name of the folder it will not function correctly so leave the name as it is.

{:is-danger}

CONFIGURATION

Data files

There are TWO datafiles:

Hospitals.json

PoliceStations.json

Those contain the locations of hospitals and PD around the map. If you have custom options you might need to edit these as this data is what the services use to determine where to drive. The best option is to go just outside the door and use those coordinates so when you respawn it'll be just outside the building.

Other data files

There are some other meta and data files with this script that you absolutely should NOT edit or touch. Modifying or removing any of the other files included with this script can and will break the script.

settings.ini

SETTING DEFAULT DESCRIPTION
[licensing]
key1 none This is where you put your product key
[settings]
policeTransportModels policetransport All model settings are comma separated lists (no spaces) of spawn codes for vehicles you want to use
policeTransportLoadingOffset 0.0,-5.5,1.0 offset from vehicle where they go to the doors to get/put stretcher
policeTransportLiveryIndex 0 livery index for coroner vehicle (-1 = random)
coronerTransportModels coronerspeedo
coronerTransportLoadingOffset 0.0,-3.8,1.0 offset from vehicle where they go to the doors to get/put stretcher
coronerTransportLiveryIndex 0 livery index for coroner vehicle (-1 = random)
animalTransportModels animalcontrol
animalTransportLoadingOffset 3.0,0.0,0.0 offset from vehicle where they go to the doors to get/put animals
animalTransportLiveryIndex 0 livery index for animal control vehicle
emsTransportModels sandbulance
emsTransportLoadingOffset 0.0,-3.8,1.0 offset from vehicle where they go to the doors to get/put stretcher
emsTransportLiveryIndex livery index for ems vehicle (-1 = random)
medevacTransportModels polmav
medevacTransportLoadingOffset 0.0,-3.8,1.0 offset from vehicle where they go to the doors to get/put stretcher
medevacTransportLiveryIndex 0 livery index for coroner vehicle (-1 = random)
towModels flatbed3
towTransportLiveryIndex 0 livery index for coroner vehicle (-1 = random)
towOffsetX 0.0 when a vehicle is placed on the tow truck the offset in the X direction from vehicle center
towOffsetY 3.0 when a vehicle is placed on the tow truck the offset in the Y direction from vehicle center
towOffsetZ 1.5 when a vehicle is placed on the tow truck the offset in the Z direction from vehicle center
debug false setting this to true will show a ton of debug messages in the client console
[locales] Change to whatever language you desire
CallAmbo Call County Ambulance
CallTow Call County Tow
CallCoroner Call County Coroner
CallTransport Call County Transport
CallAnimalControl Call County Animal Control
CallMedevac Call County Medevac
OneAtATime You can only call one service at a time and one is still on a call.
Searching Searching...
TowThis Tow this vehicle
OnTheWay County Services are on the way
Accident County Services were involved in an accident so they are not coming
WentWrong Something went terribly wrong and County Services are not coming
NoComplete Something went wrong and County Services were unable to complete the request
NoLandingArea No landing area was found... stand at the landing spot and press
ChangeLanding Landing at cone... to change stand at the landing spot and press
Landing Landing...
Cleared Your County Services call has been cleared
WaitOnTheWay Just wait... do NOT revive. Help is on the way
County County
OnTheWay is on the way to pick you up
Transported You are being transported
Press press
SkipTrip to skip the trip and go directly there

HOW TO PLAY

You can only transport one player/animal/vehicle at a time. You can only make one call at a time.

Commands (great for StreamDeck use)

/cs open menu

/county-services open menu

/county-ems spawn ems (same as the menu option)

/county-coroner spawn coroner (same as the menu option)

/county-animalcontrol spawn animal control (same as the menu option)

/county-tow spawn tow (same as the menu option)

/county-transport spawn police transport (same as the menu option)

/county-medevac spawn medivac unit (same as the menu option)

Menu Options

Call County Ambulance

Call County Coroner

Call County Animal Control

Call County Tow

Call County Police Transport

Call County Medevac

Clear Current Call

Whether using the commands or the menu to call a service, it will do the same thing. Once you make the call, you will be prompted that it is "Searching..." and you will see 3D prompts on people/animals/vehicles saying "[X] Transport this person/animal/vehicle" and you simply press [X] when the prompt is on the person/animal/vehicle you want transported.

A red blip will appear on the map. That is your County Services on the way.

When it arrives, they will do what they are supposed to do and take the person/animal/vehicle away.

A speedzone is created around the scene so local traffic will drive super slow to avoid crazy traffic sitations. Although, we are talking about AI traffic and it is amazing how they can mess up at 1 mph.

If it is Medevac that you called, when the Helicopter arrives above you, there will be a prompt saying you have 15 seconds to pick a landing site. A cone will have been placed where it is going to try to land nearby but if you have a clear spot that is better, go there and press [X] to set that as the landing spot within the 15 seconds.

If you are the player being transported...

you will be given a prompt when placed in the vehicle that you are being transported and that you can press [SPACEBAR] to skip the trip and just teleport to the destination (in case you just want to get there and move on as County Services is always good for). Your destination will be the nearest police station or hospital depending on which service you were picked up by.