MONO V2 RUNTIME
This script runs on the CFX Mono V2 runtime which is still listed as BETA and will show warnings in both the client and server consoles. We have tested and found the V2 runtime to be FAR more efficient and has been very stable in our tests.
Open the downloaded ZIP product file and drop the folder in it somewhere in your resources folder. Add your product key (get it here) to the settings.ini
file and add start BigDaddy-AnimalKingdom
to your server.cfg
.
Also included in the ZIP is the free PolyZone script. That must be installed separately and is required for Animal Kingdom to function. Please read the README with PolyZone for info on who developed it. IT IS NOT MY SCRIPT. It is only included here as a convenience.
DO NOT RENAME THE FOLDER.
If you change the name of the folder it will not function correctly so leave the name as it is.
COMPATIBILITY NOTE:
There are four of the addon animals (Leopard, Male Lion, Bobcat, Wolf) that will only spawn properly if you have at least the lowest paid CFX subscription (the not free one). It has to do with the custom peds. If you do not pay for a CFX subscription they will spawn invisible. So if you don't have a paid CFX subscription, I would recommend removing those from the spawn groups.
SETTING | DEFAULT | DESCRIPTION |
---|---|---|
[licensing] | ||
key1 | none | This is where you put your product key |
[settings] | ||
CleanUpDead | true | Automatically clean up dead animals? |
ForceDelete | true | if true dead animals will be deleted when someone enters the zone, otherwise they will be despawned when the game says everyone is far enough away (all of this only if the previous option is set to true) |
debug | false | leave this alone unless asked to change it by Big Daddy Scripts support |
[AnimalGroups] | ||
These groups are set in the ZONES.json file as what to spawn in each zone. DO NOT ADD OR REMOVE ANY OF THESE GROUPS OR YOU WILL BREAK THE SCRIPT. You CAN change what animals are in each group. | ||
[AnimalRelationships] | ||
the left side is the EXACT model name from the groups above. The right side is the EXACT match of an existing relationship. This is how each animal will relate to peds and players. | ||
Valid relationships: HEN, WILD_ANIMAL, SHARK, COUGAR, GUARD_DOG, DOMESTIC_ANIMAL, DEER - Anything else could break the script |
The zones file has all the data for the zones where animals spawn.
{
"zoneId": 145,
must be unique
"max": 1,
max number of animals spawned in this zone at any one time
"coords": {
the center of the zone
"X": 2641.470,
"Y": 6234.146,
"Z": 30
},
"radius": 200.0,
the radius of the zone
"animalGroups": "WILD-LAND-UNSAFE,WILD-LAND-UNSAFE,WILD-AIR-UNSAFE"
which groups spawn here. If you want more of one group than another, add them to the list more than once. DO NOT put spaces after the commas
}
We very much recommend you not change the peds.meta data to keep from breaking the script
We also very much recommend you not touch the PolyZones.lua file as it is setup to make the zones function with the PolyZones script.
DELETE PED Script
The Big Daddy Delete Ped script WILL work on these animals if you needed to delete one. Get DELETE PED here