Sit
Sit lets players sit on supported chairs, benches, walls, steps, and ledges, or lie down on supported beds and furniture. Players can also sit on the ground. It works standalone, with optional targeting and proximity prompts.
POPULAR LINKS
- PRODUCT KEY Get your product key from your Big Daddy Scripts account
- ACE PERMS How to use Ace Permissions with Big Daddy Scripts
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INSTALLATION
- Open the downloaded ZIP product file.
- Copy the complete
BigDaddy-Sitfolder into your server's resources folder. Use the resource folder containingfxmanifest.lua, not the outer source-project folder. - Enter your product key from your Big Daddy Scripts account after
key1=insettings.ini. - Review the
[presets]section and enable only the location groups that match the interiors installed on your server. - Stop any other sitting resource that uses
/sit,/lay, or the same get-up key bindings. - Add the following to
server.cfg, then start or restart the resource:
ensure BigDaddy-Sit
DO NOT RENAME THE FOLDER.
Keep the resource folder named
BigDaddy-Sitand keep all supplied DLLs, JavaScript, data, and HTML files together.
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No framework, database, inventory, or money system is required. If you use a target resource, start it before BigDaddy-Sit. Supported targets are detected in this order: ox_target, qb-target, then qtarget. Commands still work without a target resource.
CONFIGURATION
LICENSING AND GENERAL SETTINGS
| SETTING | DEFAULT | DESCRIPTION |
|---|---|---|
| [licensing] | ||
key1 |
Your product key | Enter your Big Daddy Scripts product key. |
| [settings] | ||
debug |
false |
General debug setting. Seat diagnostics are controlled separately under [diagnostics]. |
DesyncKey |
Supplied value | Internal license synchronization setting. Leave unchanged. |
INTERACTION AND MOVEMENT
| SETTING | DEFAULT | DESCRIPTION |
|---|---|---|
| [interaction] | ||
SearchDistance |
2.0 |
Distance used to find nearby supported furniture and preset seats. Accepted range: 0.1 to 20. |
ProximityPrompts |
false |
Shows nearby sit/lie prompts and registers the corresponding keyboard and controller bindings. Commands and targeting remain available when disabled. |
PromptDistance |
1.8 |
Distance used to find nearby seats for proximity prompts. Accepted range: 0.1 to 20. |
| [movement] | ||
InstantEntry |
false |
Forces instant entry instead of the normal approach. Individual seats or animation profiles can still use instant entry when this is false. |
InstantExit |
false |
Forces instant exit. Individual seats or animation profiles can still use instant exit when this is false. |
ReturnAfterBlockedEntry |
false |
Returns to a saved starting position on get-up when sitting required a fallback teleport. Does not bypass reachability checks or apply to ground sitting. |
MaximumTilt |
20.0 |
Maximum allowed combined absolute X/Y rotation of furniture. Furniture tilted beyond this amount is rejected. Accepted range: 0 to 180. |
DISPLAY AND TARGETING
| SETTING | DEFAULT | DESCRIPTION |
|---|---|---|
| [display] | ||
ShowExitPrompt |
true |
Shows the get-up prompt while seated or lying down. |
ChatSuggestions |
true |
Adds chat suggestions for /sit and /lay. |
DisableIdleCamera |
true |
Suppresses the idle camera while resting. |
| [targeting] | ||
Enabled |
true |
Registers interactions with the first available supported target resource. Set to false to use commands and optional proximity prompts alone. |
SelectAimedSeat |
true |
Uses the aimed position to choose a seat on furniture with multiple seats. |
ZoneSprites |
true |
Enables zone sprites for preset locations when using ox_target. |
SitIcon |
fas fa-chair |
Target icon for sitting. |
LayIcon |
fas fa-bed |
Target icon for lying down. |
SitLabel |
Sit Down |
Target option text for sitting. |
LayLabel |
Lie Down |
Target option text for lying down. |
KEYS
All settings below belong to [keys]. Sit and lie bindings are registered only when ProximityPrompts=true; get-up bindings are registered independently. Players can change registered bindings in FiveM settings. Changing a default in this file does not replace a player's saved binding.
| SETTING | DEFAULT | DESCRIPTION |
|---|---|---|
Sit |
E |
Keyboard default for sitting at a proximity prompt. |
LieDown |
G |
Keyboard default for lying down at a proximity prompt. |
StandUp |
X |
Keyboard default for getting up or canceling entry. |
ControllerSit |
LLEFT_INDEX |
Controller input identifier for sitting. |
ControllerLieDown |
LRIGHT_INDEX |
Controller input identifier for lying down. |
ControllerStandUp |
RRIGHT_INDEX |
Controller input identifier for getting up or canceling entry. |
INTEGRATION, DIAGNOSTICS, AND PERMISSIONS
| SETTING | DEFAULT | DESCRIPTION |
|---|---|---|
| [integration] | ||
RestEvents |
false |
Emits the local client resting event described below. Does not automatically reduce stress. |
| [diagnostics] | ||
Enabled |
false |
Registers seat diagnostic commands and the diagnostic toggle key. Requires the configured ACE permission. |
ShowTargetZones |
false |
Enables target-provider zone visualization for troubleshooting placement. |
| [permissions] | ||
DebugAce |
command |
Server-checked ACE permission for diagnostic commands. Ordinary sitting and lying down do not require this permission. |
LOCATION PRESETS
Each setting below belongs to [presets] and overrides the corresponding group's enabled value in data/locations.json.
ENABLE ONLY THE INTERIORS YOU USE.
Presets provide seat positions, not map interiors. Many Gabz groups are enabled in the supplied settings. Disable groups for interiors you do not have, and avoid enabling conflicting versions of the same interior.
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| SETTING | DEFAULT | LOCATION GROUP |
|---|---|---|
mrpd |
false |
Mission Row Police Department |
sandy_so |
false |
Sandy Shores sheriff's office |
paleto_so |
false |
Paleto sheriff's office |
vanilla_unicorn |
false |
Vanilla Unicorn |
tequilala |
true |
Tequi-la-la |
coroner |
true |
Coroner |
tattoo_shops |
true |
Tattoo shops |
trevors_trailer |
true |
Trevor's trailer |
paleto_bank |
false |
Paleto bank |
pacific_standard |
false |
Pacific Standard |
pdm |
false |
Premium Deluxe Motorsport |
lscustoms |
false |
Los Santos Customs |
wall |
true |
Preset wall seats |
steps |
true |
Preset step seats |
ledge |
true |
Preset ledge seats |
gabz_pillbox |
true |
Gabz Pillbox |
gabz_mrpd |
true |
Gabz MRPD |
gabz_sandy_so |
true |
Gabz Sandy Shores sheriff's office |
gabz_diner |
true |
Gabz diner |
gabz_pacific_standard_old |
false |
Gabz Pacific Standard, old version |
gabz_pacific_standard |
true |
Gabz Pacific Standard |
gabz_park_ranger |
true |
Gabz park ranger |
gabz_records |
true |
Gabz records |
gabz_tuners |
true |
Gabz tuners |
gabz_paleto_so |
true |
Gabz Paleto sheriff's office |
gabz_lamesa_pd |
true |
Gabz La Mesa police department |
gabz_hayes |
true |
Gabz Hayes |
gabz_import |
true |
Gabz import |
gabz_prison |
true |
Gabz prison |
gabz_pdm |
true |
Gabz Premium Deluxe Motorsport |
gabz_harmony |
true |
Gabz Harmony |
gabz_lscustoms |
true |
Gabz Los Santos Customs |
gabz_pizzeria |
true |
Gabz pizzeria |
gabz_haters |
true |
Gabz Haters |
gabz_catcafe |
true |
Gabz cat cafe |
gabz_vanilla_unicorn |
true |
Gabz Vanilla Unicorn |
gabz_townhall |
true |
Gabz town hall |
gabz_ottos |
true |
Gabz Otto's |
gabz_paleto_bank |
true |
Gabz Paleto bank |
gabz_el_burro_fire_station |
true |
Gabz El Burro fire station |
gabz_davis_fire_station |
true |
Gabz Davis fire station |
gabz_families |
true |
Gabz Families |
gabz_ballas |
true |
Gabz Ballas |
gabz_vagos |
true |
Gabz Vagos |
gabz_triads |
true |
Gabz Triads |
gabz_marabunta |
true |
Gabz Marabunta |
gabz_aztecas |
true |
Gabz Aztecas |
gabz_lostsc |
true |
Gabz Lost SC |
gabz_bobcat |
true |
Gabz Bobcat |
gabz_altruists |
true |
Gabz Altruists |
HOW TO USE
COMMANDS AND CONTROLS
| COMMAND / CONTROL | ACTION |
|---|---|
/sit |
Finds a nearby supported seat and sits down. |
/sit ground |
Sits on the ground at your current position and heading. |
/lay |
Finds nearby supported furniture for lying down. |
/getup or /standup |
Gets up, or cancels an entry attempt. |
X |
Default keyboard get-up/cancel binding. |
E |
Default proximity-prompt sit binding when enabled. |
G |
Default proximity-prompt lie-down binding when enabled. |
| Target options | Select Sit Down or Lie Down on supported furniture or preset locations. Labels are configurable. |
Walk close to a supported seat, then use the command, target option, or enabled proximity prompt. Your character normally approaches the selected position before sitting or lying down. Entry and exit behavior varies with the seat's animation profile.
Only models and preset positions defined in the resource are supported. /lay requires furniture with a lying-down definition; it does not make every chair into a bed. Occupied, obstructed, unreachable, or excessively tilted furniture may be rejected.
Ground sitting requires dry, solid ground. It is rejected while in a vehicle, dead, falling, airborne, ragdolling, in water, or attached to another entity. Use X, /getup, or /standup to stand again.
FRAMEWORKS AND OPTIONAL RESTING EVENT
Framework detection uses this priority: Qbox (qbx_core), QBCore (qb-core), ESX (es_extended), then standalone. Sitting itself does not require framework player data, jobs, inventory, or money.
With [integration] RestEvents=true, the resource emits this local client event approximately every 500 milliseconds after entry completes, while sitting or lying down:
BigDaddy-Sit:Resting(action, framework)
action is sit or lie. Framework identifiers are qbox, qbcore, esx, or standalone; unavailable can be reported when a detected framework's API cannot be accessed.
This hook does not change stress or grant any other effect by itself. A custom integration must handle the event. Any server-side rewards or effects must independently validate the player and request.
ADVANCED DATA CONFIGURATION
Back up the data folder before editing. Keep JSON formatting valid and restart the resource after changes.
| FILE | PURPOSE |
|---|---|
data/models.json |
Supported furniture model hashes, sitting/lying definitions, relative seat offsets, and headings. |
data/locations.json |
Named preset groups, absolute world seat positions, headings, and target zones. [presets] settings override group defaults. |
data/animations.json |
Named sitting and lying animation/scenario profiles, approach rules, entry timeouts, and exit behavior. |
data/localization.json |
Notifications, prompt text, chat descriptions, and keybinding descriptions. Preserve %s placeholders in prompt text. |
Model seat coordinates are relative to the furniture. Preset location coordinates are absolute world positions. Seat points use x, y, and z for position and w for heading. A seat definition's type must match a profile in the corresponding sit or lay section of animations.json.
Profiles inherit missing values from their section's default profile. Explicit false values remain in effect. Global InstantEntry and InstantExit settings force those behaviors when enabled; disabling them leaves individual seat/profile rules in effect.
| PROFILE SETTING | DESCRIPTION |
|---|---|
skipApproach |
Skips the normal approach task for that profile. |
instantEntry |
Uses instant entry for the profile. |
instantExit |
Uses instant exit for the profile. |
entryTimeoutSeconds |
Timeout for each entry phase. Accepted range: 0.5 to 60 seconds. |
playExitAnimation |
Plays the supported exit animation when leaving a lying-down action. |
exitSide |
Lying exit direction: 0 follows camera direction, 1 uses the left exit animation, and 2 uses the right exit animation. |
Custom sitting-animation offsets are world-relative; reclining-animation offsets are heading-relative. Test new definitions in game to check alignment and entry/exit clearance.
DIAGNOSTICS AND ACE PERMISSIONS
Enable [diagnostics] Enabled=true and grant the permission named by [permissions] DebugAce. The default permission can be granted in server.cfg with:
add_ace group.admin command allow
Change group.admin to the intended group or principal. To give seat diagnostics a separate permission, set DebugAce=bigdaddy.sit.debug and grant:
add_ace group.admin bigdaddy.sit.debug allow
See the ACE Permissions guide for group setup. These permissions restrict diagnostics; ordinary sitting and lying down remain available to players.
| COMMAND | ACTION |
|---|---|
/sit:debug |
Toggles nearby seat diagnostics. Default diagnostic key: G. |
/sit:getcenter <group> |
Prints a preset group's calculated center to the client console. |
/sit:getfarthestdist <group> |
Prints the farthest preset entry's distance from the group's configured center, where available. |
/sit:loadGroup <group> |
Enables a preset group for your current session. |
/sit:unloadGroup <group> |
Disables a preset group for your current session. |
Use a group name from [presets], such as gabz_mrpd. Session changes do not update settings.ini or affect other players. For persistent changes, edit [presets] and restart the resource.
The diagnostic toggle and the proximity lie-down binding both default to G. Rebind one in FiveM settings when using both features. Leave diagnostics disabled during normal play.
TROUBLESHOOTING
THE RESOURCE DOES NOT START OR COMMANDS DO NOTHING
- Confirm the resource folder is named exactly
BigDaddy-Sitand containsfxmanifest.lua. - Check your product key in
[licensing] key1and leave the suppliedDesyncKeyunchanged. - Check the server console and client F8 console for license, synchronization, or initialization errors. Gameplay starts only after successful license synchronization.
- Stop other sitting resources that register the same commands or bindings.
- If you edited JSON files, restore the backup or correct the reported data error, then restart the resource.
NO SEAT IS FOUND OR A LOCATION IS MISALIGNED
- Move closer and try
/sitor/layagain. The default search distance is2.0metres. - Confirm the model has the required sitting or lying definition, or enable the matching preset group.
- Confirm your installed interior matches the enabled preset. Disable groups for absent or conflicting interiors.
- Try an unoccupied seat with a clear approach. Tilt and obstruction checks may reject furniture.
- Use
/sit groundwhen no supported furniture is available.
TARGET OPTIONS OR PROXIMITY KEYS ARE MISSING
- For target options, confirm
[targeting] Enabled=trueand startox_target,qb-target, orqtarget. The first running supported provider is used. - Target providers that start later or restart are detected automatically. Check the client console if registration fails.
- For proximity keys and prompts, set
[interaction] ProximityPrompts=trueand stand withinPromptDistanceof a supported seat. - Check the player's saved FiveM key bindings. INI values provide defaults and do not overwrite saved bindings.
RESTING DOES NOT REDUCE STRESS
Stress reduction is not automatic. RestEvents=true only enables the local client hook; your own integration must apply the intended effect.
DIAGNOSTIC COMMANDS ARE DENIED
Confirm [diagnostics] Enabled=true, grant the exact ACE named by DebugAce, and restart the resource after configuration changes. A valid product key does not grant diagnostic permission.