Locals Call 911
POPULAR LINKS
{:links-list}
INSTALLATION
- Open the downloaded ZIP product file and drop the folder in it somewhere in your resources folder.
- Add your product key (get it here) to the
settings.inifile - Add
start BigDaddy-LocalsCall911to yourserver.cfg.
DO NOT RENAME THE FOLDER.
If you change the name of the folder it will not function correctly so leave the name as it is.
{:is-danger}
CONFIGURATION
| SETTING | DEFAULT | DESCRIPTION |
|---|---|---|
| [licensing] | ||
| key1 | none | This is where you put your product key |
| [settings] | ||
| chanceOfCalling | 70 | percentage chance of NPC making the call when witnessing the crime, too high and you'll have a ton of calls |
| weaponWhiteList | none | weapon model names that will be ignored by NPCs and not generate calls (like radar guns) |
| pedModelWhitelist | none | ped models that will not be called on |
| femaleModels | ... | list of base ped models that are female (used for determining gender for call) |
| maleModels | ... | list of base ped models that are male (used for determining gender for call) |
| pedTypeWhitelist | ... | ped types that will not be called on |
| cooldownTime | 90 | in seconds - how often a ped can call the cops in a particular postal code - keeps multiple calls for same thing from happening |
| nearestPostalScript | nearestPostal | your nearest postal script (must have the proper export [getPostal] to work) |
server.911.lua
This is where the actual calls are generated. It comes with options for Sonoran CAD or SnailyCAD and when set to either of those it will generate 911 calls in them. If you don't have a CAD you can set it to none and it will just send CHAT box notifications of the 911 calls. You can also write in your own 911 or CAD integration into this file to make it work with whatever system setup you have.
HOW TO PLAY
Just play the game and when NPCs see you doing illegal things, they might call the police. If you see someone near on the phone, you can stop their call by confronting them.