Open the downloaded ZIP product file and drop the folder in it somewhere in your resources folder. Add your product key (get it here) to the settings.ini
file and add start BigDaddy-Chat
to your server.cfg
.
DO NOT RENAME THE FOLDER.
If you change the name of the folder it will not function correctly so leave the name as it is.
You must follow this precisely or it will not work. There are two folders in the downloaded archive, BigDaddy-Chat and chat.
Yes, you are replacing the in game base chat with a different version. There are TWO scripts here that have to be installed separately.
SETTING | DEFAULT | DESCRIPTION |
---|---|---|
[licensing] | ||
key1 | none | This is where you put your product key |
[settings] | ||
showJoinLeave | true | If you want to hide players joining and leaving the server, set this to false |
supressLocalCommands | false | If you want to use BigDaddy-3DChat you must set this to true |
/clearchat
clears the current chat messages on your client screen - this is not for the whole server, just the client that the command is run on. It also clears the chat command history.
There are two modes, global and proximity. Proximity commands are at a range of around 20 meters. Global commands start with g:
COMMAND | GLOBAL | INFO |
---|---|---|
/me | /gme | Shows ME before text (used to show information about you) |
/do | /gdo | Shows DO before text (used to show what you are doing) |
/leo | /gleo | Shows LEO before text (used for Law Enforcement communication and CAN BE SEEN BY ALL PLAYERS) |
/med | /gmed | Shows MED before text (used for medical information and EMS) |
/info | /ginfo | Shows INFO before text (used for System messages) |
/ooc | /gooc | Shows OOC before text (used for Out Of Character chat) |
/ad | Shows an Advertisement in chat | |
/news | Shows a News announcement in chat |
Server
ChatMessage(string
type
, string
message
)
--- Valid type
are ME
, DO
, LEO
, MED
, AD
, OOC
, NEWS
--- Messages sent via this export will be glogal messages and will be seen by everyone on the server
DOES NOT show character names in frameworks.